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About Film & Animation / Professional Premium Member Zedrin23/United States Groups :iconpony-animators: Pony-Animators
 
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New Art Timelapse

Journal Entry: Sun May 3, 2015, 9:33 PM
Take a watch~


Otherwise I hopefully should have a new animation out soon.  With group stuff in SFS I've been busy as usual, but also as usual I can't share any of it unfortunately.

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Commissions Listing:
:bulletred:New commissions currently closed. No word on when they will reopen.:bulletred:

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Tumblr
RedBubble Store
Pivot's blog/webcomic
Silly Filly Studios on Youtube
Support SFS on Patreon!

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Zedrin's Profile Picture
Zedrin

Artist | Professional | Film & Animation
United States
I predominately go by Zedrin. I am a flash animator, the head animator behind Silly Filly Studios, a digital artist, and an engineer. I'm not very chatty but don't be afraid to ask me things, especially for technical help.

Currently a resident of Arizona, and an engineering graduate out of ASU.

If you like my art and characters, consider supporting me on Patreon!

Some FAQ stuff:

:bulletred: Can I use your artwork in my site/post/Facebook/Youtube video?
:bulletgreen: Certainly! Just provide some link back to the original piece, such as in the description. Please use the fav.me (example provided) shortlink on the right hand side of any deviation. (Just copying the raw URL sometimes redirects to your own inbox instead)
If you're posting it to tumblr, as before I don't mind as long as you provide citation (either in the description or through Tumblr's source option), but you may find it easier to just reblog from my art blog: zedart.tumblr.com/

:bulletred: Can I vector your work?
:bulletgreen: I'm tempted to say no to this because of BS I've had to deal with. You may, but because I've had issues with people thinking they can then sell these vectors, I ask that you disable downloads of the image and clearly state that they are NOT for commercial use. (Clever users can still get the image without trouble to use in wallpapers, etc., this simply deters the more foolish ones.)
Also make sure you're actually doing a vector. I can respect ACTUAL vector work. To make sure you know what it means to vector something, please look at my infographic: fav.me/d686h1r
And even then, if I say to take it down, then you agree to take it down.
(And don't try to say something silly like a raster recolor of an image counts as vectorization. I work with vector graphics for animation for a living. You'd have to be sinfully stupid if you think you'd be able to get that by me.)

:bulletred: Can I publish a trace or make a base of your work?
:bulletgreen: You may not. You may use my art to help you practice (even though tracing doesn't help as much as people think), but if you trace my work I ask that you don't publish it.
I am adamantly against bases due to sourcing issues with them and that they are essentially tracing as well.
I am fine with people using my art as a reference, such as using it to compare their own art or poses, and publishing it. Do note this does not involve tracing.

:bulletred: Do you have a Tumblr?
:bulletgreen: Yes. If you just want my art, my art blog is zedart.tumblr.com/ If you want my shenanigans and doodles, my mod blog is zedrin-maybe.tumblr.com/

:bulletred: Do you take requests?
:bulletgreen: If you follow my blog I sometimes take generic sketch requests, especially of my own characters. I do take commissions when time allows.

:bulletred: Hi, I'm working on a big animation project, can you help me with it?
:bulletgreen: No.

:bulletred: But it'll make you super fam-
:bulletgreen: No. It won't.

:bulletred: There may be payment involved!
:bulletgreen: You're free to commission me, but things like 2 hour movies take a studio of people working on salary several months, if not years, to complete. Animation commissions are best kept no longer than a minute.

:bulletred: PLEASEPLEASEPLEASE JUST DO MY ANIMATION
:bulletgreen: If you've read up to this point, you know it's a bad idea to send me your fanfic ideas.

Like, seriously. Don't ask me to animate for you. I have to keep score of that shit nowadays. I've got my own team and my own projects.

:bulletred: What's your Steam/Skype?
:bulletgreen: I no longer give those out. If you want em, you'll have to get to know me instead. :v

:bulletred: What software do you use?
:bulletgreen: I use Flash CS6, Photoshop CS6, Illustrator CS6, After Effects CS6, and am familiar with Blender. I also use programs like Audition, Audacity, and Premier.

:bulletred: Can you teach me flash/how to draw?
:bulletgreen: As much as I'd like to, I don't have time. I really want to make tutorials when I get the chance. My group, Pony-Animators has several resources posted to the front page at least, where you may get some help. If you have any questions on specific aspects of Flash, feel free to send them my way as well and I'll see if I can help!
I also frequently do recordings of my speedpaintings, all posted to my Youtube. They may offer some insight to my methods, and I answer any questions about my process.

:bulletred: Why don't you draw ponies anymore?
:bulletgreen: Cause I'm not interested anymore.

:bulletred: I'm unwatching you because I don't like what you draw
:bulletgreen: I deeply and sincerely apologize for not catering to your specific interests with my artwork and going out of my way to ensure you specifically are satisfied.
Also I don't really care. Bye Mr. Entitled and Buttfrustrated <3

Links:
Tumblr
Silly Filly Studios
Personal Youtube
Redbubble (Shirts, iPhone cases, and prints available!)


Sexy People:
:icontaylorrose16::iconprojectsnt::iconjaxstern256::iconhannahmay20::iconmemj0123::iconscribblequill::icontehjadeh::iconpokerface3699:
Interests

MONSTER / MACHINE MONDAY STREAM 

56%
5 deviants said ROBOT/MONSTER CHARACTERS ONLY
44%
4 deviants said STREAM
0%
No deviants said www.picarto.tv/live/channel.ph…
0%
No deviants said www.picarto.tv/live/channel.ph…

Comments


Add a Comment:
 
:iconmatthewleeyokmeng:
matthewleeyokmeng Featured By Owner 1 day ago  Professional Artist
wow thanks :) (Smile) 
Reply
:iconlunarpro7:
LunarPro7 Featured By Owner 3 days ago  Student
Amazing work you have. From just looking at them it makes me want to make robotic human.(along with adding my current work)
Reply
:iconmagnificentsparkz:
MagnificentSparkz Featured By Owner May 18, 2015  Student Writer
My dream battle

Pivot vs Ava from Ex Machina :D Horny! 
Reply
:iconlolice-scarlet:
Lolice-Scarlet Featured By Owner May 1, 2015  Hobbyist Traditional Artist
Lol.  Your Q & A made me giggle.  >u<
Reply
:iconyukimemories:
YukiMemories Featured By Owner Apr 13, 2015  Hobbyist Digital Artist
h-heh... i make a base of Armor of Shadow without ask you the permission... i'm really sorry... but i already credit you ! so... you autorized me to keep this base ? if not i will delet. link: fav.me/d8p9t9n
Reply
:iconzedrin:
Zedrin Featured By Owner Apr 13, 2015  Professional Filmographer
I'd rather you didn't.

I have a HUGE problem with bases, I actually absolutely hate them, especially considering they're essentially traces (minus those that are original art).
Reply
:iconyukimemories:
YukiMemories Featured By Owner Apr 13, 2015  Hobbyist Digital Artist
understood, so i will delet this base. and sorry again
Reply
:iconzedrin:
Zedrin Featured By Owner Apr 13, 2015  Professional Filmographer
Alrighty. Thanks for messaging me about it.
Reply
:iconjordymartz:
JordyMartz Featured By Owner Mar 25, 2015
If you're not interested in the MLP franchise anymore, then why were you one of the animators foe Donut Steel 2?
Reply
:iconzedrin:
Zedrin Featured By Owner Mar 25, 2015  Professional Filmographer
Cause I alone don't decide what SFS does, and I'm gonna help my team no matter what we collectively decide to work on.

Plus DS2 was easy to animate and I only had to do a few shots. And it was lightly making fun of aspects of the fandom, which made it more entertaining to work on. I cannot express how delicious and funny it was to do a fake-out and make people think we were making Snowdrop 2 after how many times they've begged us and how many times we've said it's never happening.
Reply
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